Hi, I’m Luna — a motion designer and 3D animator who grew up in a small, very cold town in Northeast China and somehow ended up making art and design in the U.S.
I create 3D motion graphics, advertising visuals, title sequences, and design-driven animation for brands, screens, and stories. Before motion design, my background moved through illustration, advertising, and visual storytelling, which probably explains why I care about both the idea and the atmosphere behind a piece.
I’m drawn to cinematic images, strange concepts, UAP stories, stargazing, tattoos, and all kinds of beautiful oddities. To me, art is an extension of life — a way to process memory, emotion, curiosity, and the weird little signals we pick up from the world. My work often sits somewhere between polished commercial design and mysterious visual drama: structured enough to communicate, strange enough to stay alive.